![]() Character customisation in Dragon Ball Online is fairly limited, but being able to play as a Majin or Namekian was something of a novelty before Xenoverse came along.įrom the outset, the game was evidently not going to be a major global success. The MMORPG genre would arguably never be more popular, and fans of the venerable franchise were hungry for something new. ![]() World of Warcraft was reaching the zenith of its popularity, while the Dragon Ball franchise had effectively been dormant for the past decade (although the final episodes of Dragon Ball GT, the most recent series at the time, had only finished airing in the US in 2005). ![]() With the latest film, Dragon Ball Super: Super Hero, having just hit theatres, now seemed like the perfect time to check out this game – one which I knew to have had a short, and not too successful lifespan, but which has subsequently had a large impact on the future of the franchise.ĭragon Ball Online never received an English release despite a reasonable amount of excitement having been built up around the game when it was announced back in 2007. Just last month I took a look in on the quite terrible Digimon Masters Online and being a glutton for punishment (as well as a terrible sucker for new release hype), I’ve spent the last couple of weeks diving into Dragon Ball Online. But while major MMOs such as Final Fantasy XIV and Maple Story have successfully adopted an anime aesthetic, the same cannot be said for games in the genre which directly adapt established manga and anime franchises. It’s fair to say that there’s a big crossover audience for MMORPGs and anime.
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